![]() But it’s good to use this before using any other remesher because it melts the object in one watertight mesh. ![]() Voxel Remesh: doesn’t care about topology at all.Instant Meshes: you need to spend time cleaning up the errors.Personally I use it to reduce poly-count for example and just to have a little bit better looking topology. Unfortunately retopo is one of the things I cannot get the hang of it, together with UV unwrapping. You can give it a go, and see if you can get your mesh animated, but for quality animations you still need to retopo your mesh manually. And other remeshers give a better edge-flow but still they are not good enough as auto re-topology. For example Voxel Remesh doesn’t bother much topology. Re meshing and auto topology is quite different. I think i’ve never seen such a minimal UI. After remeshing, you can save it on the top right. obj file the remesher works immediately, and that is pretty much it. obj file you have a few options: a) Better edge flow or less distortion and b) low poly or higher poly. On the right top you see a folder and if you click on it you can browse to an. The UI is pretty simple and doesn’t explain much, but I will do that here. It’s free anyway and in some cases this might give the best result. While we have quite some remeshers now like quadriflow, instant meshes and voxel remesh, this might be worth taking a look at. ![]() This time not an add-on but a standalone open source Auto Remesher.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |